Monaco Editor Vue3 Complete Guide
Welcome to Monaco Editor Vue3! This is a powerful library that provides Monaco Editor integration for Vue 3 applications.
Key Features
🚀 Native Vue 3 Support
- Built entirely with Vue 3 Composition API
- TypeScript type support
- Reactive state management
📝 Dual Editor Support
- CodeEditor: Single-file code editor
- DiffEditor: Code difference comparison editor
🎨 Highly Customizable
- Custom themes and styles
- Configurable loading and error components
- Slot support for complete UI customization
🔧 Powerful Features
- Intelligent code completion
- Syntax highlighting
- Error detection and auto-fixing
- Multi-language support
- Real-time collaboration features
📱 Responsive Design
- Adaptive layout
- Mobile device support
- Flexible size configuration
Getting Started
Installation
bash
# Using npm
npm install monaco-editor-vue3 monaco-editor
# Using yarn
yarn add monaco-editor-vue3 monaco-editor
# Using pnpm
pnpm add monaco-editor-vue3 monaco-editor
Basic Usage
vue
<template>
<div style="height: 400px;">
<CodeEditor
v-model:value="code"
language="javascript"
theme="vs-dark"
:options="editorOptions"
/>
</div>
</template>
<script setup>
import { ref } from 'vue';
import { CodeEditor } from 'monaco-editor-vue3';
const code = ref(`function hello() {
console.log('Hello, Monaco Editor!');
}`);
const editorOptions = {
fontSize: 14,
minimap: { enabled: false },
automaticLayout: true
};
</script>
Core Concepts
Component Architecture
Monaco Editor Vue3
├── CodeEditor # Single-file editor
├── DiffEditor # Difference comparison editor
├── MonacoLoading # Loading state component
├── MonacoErrorBoundary # Error boundary component
└── Hooks
├── useCodeEditor # Code editor Hook
├── useDiffEditor # Diff editor Hook
├── useEditorState # State management Hook
└── useEditorLifecycle # Lifecycle Hook
State Management
The editor has the following states:
- Loading: Editor is loading
- Ready: Editor is ready for use
- Error: Editor encountered an error
- Destroyed: Editor has been destroyed
Event System
The editor supports a rich event system:
typescript
interface EditorEvents {
// Lifecycle events
editorWillMount: () => void;
editorDidMount: (editor) => void;
// Content change events
change: (value: string, event) => void;
'update:value': (value: string) => void;
// State events
loading: (state: LoadingState) => void;
error: (error: EditorError) => void;
ready: () => void;
}
Community & Support
Contributions are welcome! If you find any issues or have suggestions for improvements, please feel free to submit an issue or pull request.